Intro and Overview

on Friday, 24th of July, 2020

In this example, you're going to build a simple animation that looks like this:

custom animation gif

While this looks like one fluid animation, this is actually 8 animation definitions. Each of the four pegs is animated twice.

What'll you learn?

  • AnimatedWidget
  • Tweens
  • AnimationController
  • Transform widget

This 'app' will have 4 classes:

  1. PegProgressIndicator extends StatefulWidget
  2. _PegProgressIndicatorState extends State<PegProgressIndicator> with TickerProviderStateMixin
  • This is basically the highest widget in the tree that we care about for this example.
  • It will eventually hold the AnimationController
  • Its Basically the entire brains of the animation
  1. Peg extends StatelessWidget
  • The widget for display.
  1. PegAnimation extends AnimatedWidget
  • This is the wrapper for the bar of pegs. It's responsible for applying animations to the individual pegs.
  • It gives the tweens and animations to Transform widgets, which is a built in widget that rotates or offsets a widget. We'll be using it to animate the peg.

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