Routing 1: Pages on the Fly

There are a couple different ways to add more pages to your Flutter app.

For all pages you know will exist, you can use declared routes.

But this app just builds pages on the fly for each individual dog. This is a good case for route builders.

1. Create a Dog Detail Page:

Create a new file called dog_detail_page.dart

This is going to be a stateful Widget, so the user of your app can rate dogs later. But for now, there will be no state to manage.

For now this is what you'll be building:

dog detail screenshot

// lib/dog_detail_page.dart
import 'package:flutter/material.dart';
import 'package:we_rate_dogs_example/dog_model.dart';

// This page needs some dog data, so the class expects a dog.
class DogDetailPage extends StatefulWidget {
  final Dog dog;


  _DogDetailPageState createState() => new _DogDetailPageState();

class _DogDetailPageState extends State<DogDetailPage> {
  // Arbitrary size choice for styles
  double dogAvatarSize = 150.0;
  // The dog image widget.
  Widget get dogImage {
    // Containers define the size of its children
    return new Container(
      height: dogAvatarSize,
      width: dogAvatarSize,
      // Use Box Decoration to make the image a cicle
      // and add a shadow
      // also arbitrary for styling
      decoration: new BoxDecoration(
        // Like in CSS
        // you often want to add
        // multiple BoxShadows for the right look
        // so the boxShadow property takes a list of
        // BoxShadows
        boxShadow: [
          const BoxShadow(
              // just like CSS:
              // it takes the same 4 properties
              offset: const Offset(1.0, 2.0),
              blurRadius: 2.0,
              spreadRadius: -1.0,
              color: const Color(0x33000000)),
          const BoxShadow(
              offset: const Offset(2.0, 1.0),
              blurRadius: 3.0,
              spreadRadius: 0.0,
              color: const Color(0x24000000)),
          const BoxShadow(
              offset: const Offset(3.0, 1.0),
              blurRadius: 4.0,
              spreadRadius: 2.0,
              color: const Color(0x1F000000)),
        // This is how you add
        // an image to a Container's background
        image: new DecorationImage(
          fit: BoxFit.cover,
          image: new NetworkImage(,

  // The rating section
  // That says ★ 10/10
  Widget get rating {
    Use a row to lay out widgets horizontally
    return new Row(
      // Center the widgets on the main-axis
      // whch is the horizontal axis in a row
      children: <Widget>[
        new Icon(
          size: 40.0,
        new Text(' ${} / 10',
            style: Theme.of(context).textTheme.display2),

  // The widget that displays the image, rating and dog info

  Widget get dogProfile {
    return new Container(
      padding: new EdgeInsets.symmetric(vertical: 32.0),
      decoration: new BoxDecoration(
        // This would be a great opportunity to
        // create a custom LinearGradient widget
        // that could be shared throughout the app
        // But I'll leave that to you
        gradient: new LinearGradient(
          begin: Alignment.topRight,
          end: Alignment.bottomLeft,
          stops: [0.1, 0.5, 0.7, 0.9],
          colors: [
      // The Dog Profile information
      child: new Column(
        children: <Widget>[
          new Text(
   + '  🎾',
            style: new TextStyle(fontSize: 32.0),
          new Text(
            style: new TextStyle(fontSize: 20.0),
          new Padding(
                const EdgeInsets.symmetric(horizontal: 32.0, vertical: 16.0),
            child: new Text(,

  //Finally, the build method:
  // Aside:
  // It's often much easier to build UI
  // If you break up your widgets
  // the way I have in this file
  // rather than trying to have one massive build method
  Widget build(BuildContext context) {
    // This is a new page, so you need a new Scaffold!
    return new Scaffold(
      backgroundColor: Colors.black87,
      appBar: new AppBar(
        backgroundColor: Colors.black87,
        title: new Text('Meet ${}'),
      body: dogProfile,

2. Add the Routing mechanism:

Now you have this page that you can't get to. Let's add the routing.

On your main page that lists all the dogs, each card will be a button that when tapped bring up that dogs detail page.

In your DogCard class, make the DogCard a button:

// dog_card.dart build method:
  Widget build(BuildContext context) {
    // InkWell is a special Material widget
    // It makes it's children tappable,
    // And adds Material Design ink response when tapped
    return new InkWell(                                                 //new
      // onTap is a callback that will be triggered when tapped
      onTap: showDogDetailPage,                                         // new
      child: new Padding(
        padding: const EdgeInsets.symmetric(horizontal: 16.0, vertical: 8.0),
        child: new Container(
          height: 115.0,
          child: new Stack(
            children: <Widget>[
              new Positioned(right: 0.0, child: dogCard),
              new Positioned(top: 7.5, child: dogImage),

  // This is the builder method that creates a new page.
  showDogDetailPage() {
    // Navigator.of(context) accesses the current apps navigator
    // Navigators can 'push' new routes onto the stack,
    // as well as pop routes off the stack.
    // This is the easiest way to build a new
    // page on the fly and pass that page
    // some state from the current page
      new MaterialPageRoute(
        // builder methods always take context!
        builder: (context) {
          return new DogDetailPage(dog);

Your app now has pages for each and every dog.

And you may have noticed that there's a back button on the dog detail page, but theres no code for it.

Flutter automatically adds a leading button to an AppBar, which pops a route off. You can override it in the AppBar widget if you ever need to.